David Carmona & Karen Nguyen
Jules Dubost
Optimize the placement of your tiles to find the way out of the dungeon. Tiles must connect only at their ends with one and only one side of a square to form a path. Ready for the challenge?
TAKE UP THE CHALLENGE, FIND THE WAY
The aim is to make your way from the door to the dungeon exit, via the key, the chest and then the monster.
CLEVER AND EVOLVING
Whether played solo or in pairs, the game challenges players with its 130 challenges. With two players, speed and competition add to the experience.